Production Portfolio
Currently a Game Producer at Riot Games, Abby’s production expertise has been cultivated from the ground up, supporting the development and delivery of some of the studio’s most ambitious titles, including launching VALORANT on console (a 1st for Riot) and in China, as well as strategizing accessibility features for 2XKO. She helps teams bring their ideas from concept to launch by managing schedules, workflows, and milestone planning across diverse disciplines, coordinating trade-offs, and eliminating blockers to keep projects moving efficiently. Her role centers on fostering clarity and collaboration across teams spanning multiple time zones and countries. Combining strategic foresight with practical execution, Abby empowers creative and technical teams alike to focus on what they do best: building incredible experiences for players worldwide.
Voice Over Production Work
Upon entering USC’s Game Design Master’s Program, Abby focused on her specialization in entertainment. She realized that someone out there was producing voice-overs, casting actors, and directing performances in her favorite games. A decade in the theatre world as talent, combined with her love for interactive media, led her to focus on voice-over production for games.
Her choice was solidified when she spent half of her first year as a graduate student working part-time for the voice-over production company Horseless Cowboy, whose notable works include the Destiny™ series, Life is Strange™, and Bethesda’s Fallout 4™. During her time there, she cast and produced for titles on Netflix and YouTube across multiple ADR series and English dubs.
For her work both inside and outside the classroom, Abby was recognized as an Annenberg Award Fellow in the School of Cinematic Arts, working with the university on its esports and online broadcasting initiatives. Other highlights during her tenure include being selected for the Marshall School of Business’s Graduate Certificate Program in Entertainment Business, and, alongside her cohort, showcasing their game projects at the esteemed IndieCade 2020 in Santa Monica.
Her coursework was diverse, covering the entire game development pipeline, while her electives focused on game production, project management styles, narrative structures, and audio processes. Building a portfolio over the course of the program with award-winning projects was essential, demonstrating what Abby cares about as an artist. Selected pieces are included below.
Heirloom is a first person exploration game which primarily uses audio and environmental storytelling to immerse the player in the lives of three women in the American South. Kit, Hailey, and Anne Marie are three different generations from a single family in the 1970s and 1980s. After uncovering a dark secret, it’s up to the player to assemble together the pieces of this multigenerational story. Follow on Twitter for more updates!
The game was developed entirely remotely in collaboration with two students at Berklee School of Music as part of BAFTA award winning professor Richard Lemarchand’s intermediate game production course over the course of 13 weeks in Fall of 2020.Heirloom is available to download now for PC and Mac.

Players will need a utility to un-zip and un-tar files.
Headphones and a mouse are recommended.
Awards:
- Best Audio (Georgia Association of Game Developers at SIEGECON 2020)
- Best Student Game (Georgia Association of Game Developers at SIEGECON 2020)
- Lance Weiler’s (Columbia Digital Storytelling Lab) 60+ Immersive Things of 2020
- 2020 New Media Writing Prize Shortlist
- Accepted into the 2021 Independent Games Festival (IGF)
- Nominated in category of “Other Media” for 2021 The Feminist Media Festival
- Nominated as finalist in category of Best Student Game for Games for Change Awards 2021
- Favorite Game by a woman or female team, Women in Games Global Festival 2021, Winner

Abby served as Co-Game Designer, Co-writer, VO for the character of Hailey, Casting and Performance Director, and Games / Audio Producer.)
Team members: Kathryn Yu, Ben Lipkin and Aya Yuasa.
Cast: Leeanna Albanese, Kat Peterson, and Amanda Hufford.
Special thanks to Sean Bloom, Richard Lemarchand, Kenny Wei, Mariana Cacique, the Fall 2020 class of CTIN-532, and all of our playtesters.
Penrose Station
Penrose Station (2022) is a single-player, narratively-driven VR mystery (with light puzzle-solving) set in a science fiction future. The story revolves around a love triangle between two humans and an AI, with one human experiencing intimate partner violence/emotional abuse and an artificial intelligence agent who tries to save them. The game is also a lightweight puzzle experience: the player is a repair technician who must solve tactile puzzles to fix the malfunctioning ship and discover what really happened. Follow on Twitter for more updates!
Abby served as a Casting and Performance Director for actor recording sessions.

Cast and Crew:
Team members: Kathryn Yu, Abby Sherlock, Feiyu (Alan) Chang, Celine Tang, Yujia Shan, Chaoran Huang, Nathan Fairchild, Jimi Stine and Seleny Xie
Cast: Sakura Nakahara, Ursula Marcum, Ashely Biski, Mikki Hernandez, Ezra J. Wayne
Awards and Honors:
Oculus Launch Pad Selection
Skin Deep
Skin Deep was developed remotely and in person within the University of Southern California as an Interactive Media Game Design MFA thesis project during 2021 and 2022. Motivated by the lack of intersectional narratives about healthy and unhealthy body image within digital storytelling, Creative Director Abby Sherlock was originally inspired by societal expectations of narrow beauty standards.

You play as Kira, a young Irish-Korean girl growing up in suburban America with two loving parents, lots of Legos and a loyal cat companion. As she journeys through the pains of adolescence with flirting, bullying, snacks, friends and loss, the game tries to reckon with Kira’s past in order to move on with her future. Played on PC/MAC and Browser. Check out the website here for more information and follow on Twitter here!
Abby served as writer and director managing contributors, producing assets and steered the overall creative vision and experience.
Team:
Abby Sherlock, Amanda Sharkey, Dayna Ambrosio, Seowon Hyun. Jacob Ruttenberg, Emma Lisowski, Zhaopu Wang, Sherry He, Vincent Lee Labitoria, Anju Murphy, Claire Barnhart, Tricia Vo, Tianyue Gu, Jun Ishibashi, Toto Lin, Chen Qian and Halle Cottle
Awards and Honors:






